YOUR TEAM GETS STRONGER, THE WORLD GETS WEIRDER...
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Codex of Worlds unites your team of hunters with new Team rules and takes your game to new worlds and alternate timelines.
Codex of Worlds requires Monster of the Week to play. In this supplement, you’ll find 15 different Team playbooks to give your characters new allies, new moves, and new assets in their battle against supernatural evil. Don your suit and sunglasses as Agents In Black, patrol the veil between worlds as Guardians of the Borderland, or guard the galaxy as part of the Interdimensional Crisis Team. All together over a dozen different options let you team up in a wide variety of genres.
For game masters, five new series frameworks give you new settings and alternate timelines to explore. Journey into the prehistoric world of Bone Spear, sort out the occult secrets of This Strange Old House, and open the portals to even more fantastical realms beyond earth.
Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!
THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!